Boekhandel Douwes Den Haag

Learn to Play

Designing Tutorials for Video Games

Matthew M. White

Learn to Play

Learn to Play

Designing Tutorials for Video Games

Learn to Play

 

"Preface There has been a lot of discussion in the last decade about games that teach people something or other. These are mostly excellent books, with people like Gee and Squire really spearheading our curiosity into how games might make people think about things, whether it is playing Civilization and thinking about the ascent of humanity, or playing Shadow of the Colossus and really thinking about protagonist roles in literature.


Levertijd: 5 tot 8 werkdagen

€ 74,20

Levertijd: 5 tot 8 werkdagen


Beschrijving Learn to Play

See How to Unobtrusively Incorporate Good Teaching into Your Game’s Mechanics


Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology, human–computer interaction, and user interface and experience that equip you to make dynamic tutorials that help players enjoy your games.



The book links game design principles with psychology through the game tutorial. It offers easy-to-implement changes that can make a huge difference in how players receive your games. It explains how you can educate new players and engage experienced players at the same time through a combination of good design and basic understanding of human educational, motivational, and cognitive psychologies.



Transcending disciplinary boundaries, this book improves your understanding of the science of learning and the art of teaching. It helps you design game mechanics, or tutorials, that teach people how to have fun with your games without ever feeling as though they’re being instructed.


ISBN
9781482220193
Pagina's
171
Verschenen
NUR
494
Druk
1
Uitvoering
Paperback / softback
Taal
Engels
Uitgever
Apple Academic Press Inc.