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Gaming Media and Social Effects

Real-Time Visual Effects for Game Programming

Sun-Jeong Kim & Shin-Jin Kang & Chang-Hun Kim & Soo-Kyun Kim

Real-Time Visual Effects for Game Programming

Gaming Media and Social Effects

Real-Time Visual Effects for Game Programming

Gaming Media and Social Effects: Real-Time Visual Effects for Game Programming

 

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images.


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Beschrijving Gaming Media and Social Effects: Real-Time Visual Effects for Game Programming

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step.


ISBN
9789812874863
Pagina's
227
Verschenen
Serie
Gaming Media and Social Effects
NUR
984
Druk
1
Uitvoering
Hardback
Taal
Engels
Uitgever
Springer Verlag, Singapore