Boekhandel Douwes Den Haag

Game Data Science

El-Nasr, Magy Seif (Professor and Vice Chair of Serious Games, Professor and Vice Chair of Serious Games, University of California at Santa Cruz) & Drachen, Anders (Professor, Communications Director, Professor, Communications Director, Department of Computer Science, University of York. Co-Director, Digital Creativity Labs, Co-Director, Arena Research Cluster, Head of Analytics, Weavr) & Canossa, Alessandro (Professor, Professor, The Royal Danish Academy of Fine Arts Schools of Architecture, Design and Conservation) & Nguyen, Truong-Huy D. (Software Engineer, Software Engineer, Google)

Game Data Science

Game Data Science

Game Data Science

 

Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.


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Beschrijving Game Data Science

Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now.

Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.

Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.


ISBN
9780192897879
Pagina's
416
Verschenen
NUR
910
Druk
1
Uitvoering
Hardback
Taal
Engels
Uitgever
OUP Oxford

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