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Game Engine Architecture

Volume I, Foundations and Core Engine Systems

Jason Gregory

Game Engine Architecture

Game Engine Architecture

Volume I, Foundations and Core Engine Systems

Game Engine Architecture

 

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.


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Beschrijving Game Engine Architecture

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.


ISBN
9781032443065
Pagina's
612
Verschenen
Rubriek
Informatica
Druk
1
Uitvoering
Hardback
Taal
Engels
Uitgever
Taylor & Francis Ltd

Informatica