Takes readers through the process of building a modern ray tracer from scratch in C++. This book explains various concepts and processes with the aid of diagrams, ray-traced images, and sample code.
Levertijd: 5 tot 8 werkdagen
Takes readers through the process of building a modern ray tracer from scratch in C++. This book explains various concepts and processes with the aid of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.