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Studies of Digital Media Culture

Clash of Realities 2015/16 – On the Art, Technology, and Theory of Digital Games

On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference

Clash Of Realities

Clash of Realities 2015/16 – On the Art, Technology, and Theory of Digital Games

Studies of Digital Media Culture

Clash of Realities 2015/16 – On the Art, Technology, and Theory of Digital Games

On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference

Studies of Digital Media Culture: Clash of Realities 2015/16 – On the Art, Technology, and Theory of Digital Games

 

Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics, and artists.


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Beschrijving Studies of Digital Media Culture: Clash of Realities 2015/16 – On the Art, Technology, and Theory of Digital Games

Cutting-edge papers on the art, technology, and theory of digital games - the proceedings of the "Clash of Realities" conference (2015/2016) by Janet H. Murray, David O'Reilly, Eric Zimmerman, Mark J.P. Wolf et al.


ISBN
9783837640311
Pagina's
638
Verschenen
Serie
Studies of Digital Media Culture
Rubriek
Algemene sociale wetenschappen
Druk
1
Uitvoering
Paperback
Taal
Engels
Uitgever
Transcript Verlag

Algemene sociale wetenschappen