Studies of Digital Media Culture
On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference
Studies of Digital Media Culture
On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference
Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics, and artists.
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Cutting-edge papers on the art, technology, and theory of digital games - the proceedings of the "Clash of Realities" conference (2015/2016) by Janet H. Murray, David O'Reilly, Eric Zimmerman, Mark J.P. Wolf et al.