Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
Never before has a book on game art been so exciting and inspirational. The projects covered leave artists ready to roll up their sleeves and get to work. Modelers, Renderers, Riggers, and Texturers can all learn to produce stunning game assets in Maya, Max, ZBrush, and Photoshop.
Levertijd: 5 tot 8 werkdagen
This is a MUST-HAVE book for game artists interested in proficiency with the 4 top tools available today (Maya, Max, ZBrush, Photoshop). If you can only afford one game art book, this is the one to have!