Video Game Animation Explained
Jonathan, O.B.E. Cooper
Video Game Animation Explained
Jonathan, O.B.E. Cooper
Levertijd: 5 tot 8 werkdagen
Levertijd: 5 tot 8 werkdagen
This book fills an important gap in HCI educational resources by emphasizing practical evaluative UX research methods. Inspired by law casebooks, it features case studies from experienced UX researchers that illustrate how these methods shape real-world product decisions and outcomes.
Contained within these pages are overviews and insights covering a host of different game character AI techniques, including defining the context within which a character exists and how to test for believability, utility AI, animation driven behaviour, simulating social norms, environmental cues, boss behaviour, and dumbing down AI.
Contained within these pages are overviews and insights covering a host of different game character AI techniques, including defining the context within which a character exists and how to test for believability, utility AI, animation driven behaviour, simulating social norms, environmental cues, boss behaviour, and dumbing down AI.
